Tharivol Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear ponchos typically of a light brown in addition to tight pants. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.
Motivation: He wants to meet his childhood hero; and wants to work out more often
Ideals: Philantrophist, Athletic. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 86 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
Possessions: 1500 gp. Zircon (30 gp). Alexandrite (1600 gp). Blue sapphire (700 gp). Star rose quartz (30 gp). Iolite (30 gp). Red spinel (120 gp). Black opal (700 gp).
Mantus Vice, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Mantus will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Mantus has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 17 (+3) | 19 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Gnoll, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 800 sp. 1 Half-Plate.
Moon In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His fur, while still mostly brown, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero
Ideals: Gifted, Logical. Bonds: Attractive, Adventurer, Religious. Occupation: Masseuse
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Celestial, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 200 gp. 1 Minor magic item.
Aelar Goltorah, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear brown tank tops with green pants. With a patchy chestnut beard and wild chestnut hair. His thin eyebrows rest above his beady gray eyes.
Personality: A skeptical and narcissistic man, Aelar's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Aelar lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Aelar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He wants revenge against gnolls; and to reunite with his absent father
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +6
Possessions: 220 pp. Freshwater pearl (15 gp). Freshwater pearl (15 gp). Black pearl (600 gp). Lapis lazuli (15 gp). Sard (50 gp). Jasper (50 gp). Chrysoberyl (90 gp). Deep green spinel (90 gp). 1 Minor magic item.
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