Bharash Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'8" and typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. His right hand appears badly burned and disfigured. He keeps his blue crest in a flapper bob. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Bharash has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Disease, Insomniac. Occupation: Layabout
Voice: American accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Gunter Hastings, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a brown shirt with thin yellow vertical stripes and white pants. He has a hunchback. His hair is always cut to a buzz. His eyes are likewise hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Gunter lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Family. Occupation: Farmer
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 700 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).
Everard Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a green cloak and cross-gartered tan stockings. He wears his black hair down. He has a dull look in his amber eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.
History: His parents moved while he was still in utero so he is the first generation to be born here. Everard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To clean up the streets; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Persistence. Bonds: Immigrant, Religious, Guardian. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 67 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 19 (+4) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 160 pp. 1 Minor magic item.
Morkral Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is lengthy and is close to two feet long. His ears are large.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with singing.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Morkral and his spouse have recently divorced.
Motivation: Retire the richest man in the west; and wants to work out more often
Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Blue star sapphire (500 gp).
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