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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Manfred Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His feathered hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a ruthless business man, a trait he acquired from his father.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Entrepeneur, Athletic, Passionate, Artistic. Flaws: Ugly. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Manfred Brinker, Male Half-Elf Druid 4
Medium (5'7") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)13 (+1) 17 (+3)17 (+3)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 33000 sp. Zircon (60 gp). Citrine (60 gp). Smoky quartz (60 gp). Onyx (60 gp).


Social Check DCs


Thorin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. He keeps his silver hair in a pixie cut. He has several tiny sapphire earrings on each ear.

Personality: Calm and collected, he is a well trained Banker. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: He was raised in a forest tribe. A gifted student he started as a Fletcher, but he got bored and became a Banker. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur, Pacifist. Bonds: Rich, Job, Nature. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Thorin Goblinbane, Male Dwarf Cleric 8
Medium (4'2") Dwarf, Neutral Good (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills History +6, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Abyssal, Goblin
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1200 gp. Bloodstone (30 gp). Aquamarine (1100 gp). Alexandrite (1100 gp). Zircon (30 gp). Rock crystal (30 gp). Peridot (30 gp).


Social Check DCs


Ozyman Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a long red beard with little hanging trinkets. His eyes are amber and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He uses divination through singing.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want him driven away; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Enemies, Nature. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ozyman Deephollow, Male Halfling Rogue 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 16 (+3)8 (-1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Elven, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Smoky quartz (40 gp). Blue quartz (6 gp). Banded agate (6 gp). Brown-green garnet (130 gp).


Social Check DCs


Flame Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Adventurer. He wears his brown fur up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. Recently the stress of being a Adventurer has made it difficult for him to sleep.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Job, Mentor. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Flame Mirror, Male Tabaxi Warlock 4
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 12 (+1)18 (+4)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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