Bharash Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He sports a flattop crest cut. He wears crescent spectacles with a black brim.
Personality: Bharash is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: He wants to meet his childhood hero; and money/treasure
Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Good lock.
Salasar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He has a large white mantle and cape that has been intricately interwoven into his brown robe. He wears his green crest up. His gold eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He would rather hide behind his crafts than deal with other people.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Salasar was left his father's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Military. Occupation: Doctor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 56 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fonkin Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He wears a colorful flower in his white hair. His green eyes peer out from beneath his wide-brimmed tan hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.
History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and to protect his home
Ideals: Athletic. Flaws: Disease, Selfish. Bonds: Attractive, Mentor. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Solid gold idol (1200 gp). 1 Minor magic item.
Gunter LaCava, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a top hat to hide his balding. He wears large thick round spectacles.
Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: He would like to get married and retire; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Has a crush. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 58 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 7000 gp. White pearl (150 gp). Smoky quartz (20 gp). Golden yellow topaz (1600 gp). Alexandrite (1600 gp). Rock crystal (20 gp). Coral (150 gp). Iolite (20 gp). Deep green spinel (150 gp). Tourmaline (150 gp). Peridot (20 gp). Smoky quartz (20 gp). Golden yellow topaz (1600 gp). Alexandrite (1600 gp). Smoky quartz (20 gp). Violet garnet (1600 gp). Rhodochrosite (6 gp). Deep blue spinel (1600 gp). Star rose quartz (20 gp). Silver pearl (150 gp). Tiger eye turquoise (6 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!