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NPC Generator

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Advanced [show]


Fulbar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He wears a small hat to hide his balding. His eyes are a pleasant blue.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer, Nature. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Fulbar Whispermouse, Male Halfling Barbarian 16
Small (3'3") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 129 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 20 (+5)15 (+2)
Skills Nature +7, Performance +7
Senses Passive Perception 15
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 12000 gp.


Social Check DCs


Damien Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" western man, he wears a green deerstalker hat and green clothes. He has shaved his head bald. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.

History: Damien hails from a village terrorized by illithids. Damien abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Halfling compassion; and obtaining odd cultural halfling artifacts is his passion

Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: Enemies, Adventurer. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Damien Wiseacre, Male Halfling Fighter 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. Smoky quartz (50 gp). Alexandrite (200 gp). 2 Tanglefoot bags. 1 Everburning torch. 2 Antitoxin.


Social Check DCs


Einkil Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a blue cloak and cross-gartered grey stockings. He is muscular with a powerful set of arms. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Farmer, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Einkil Goldfinder, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 3 Antitoxin.


Social Check DCs


Senteq Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He likes to wear blue tank tops with red pants, and his gloved hand is found clutching a axe. He is bald on top and has large red tufts of hair around his ears. His eyes are blue and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of southern immigrants he idolized his mother. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and an old rival family wants him found

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Senteq Fiddlefen, Male Gnome Fighter 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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