Qualen Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a simple violet robe with white stripes complete with hood. He keeps his white hair in a pixie cut. He has amber eyes and a violet hat with a white feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing music.
History: The child of southern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his music dream.
Motivation: He is greedy.
Ideals: Athletic, Disciplined, Artistic. Bonds: Immigrant, Rich. Occupation: Merchant
Voice: Rolls R's
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 166 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 2000 gp. Sard (30 gp). Black pearl (1500 gp). Citrine (30 gp). Blue diamond (3000 gp). Banded agate (14 gp). Hematite (14 gp). 1 Medium magic item.
Akmen Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears just a pastel suit. His chestnut hair is greasy and uncared for. His eyes are black.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He got into the Spy business at a young age. After coming to the age of reason, Akmen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Spy
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Vrondiss Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. His brass crest is thinning but still full. He has gold eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Born in the east to a Fletcher, Vrondiss learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Regain custody of his son; and to settle down with his crush
Ideals: Impeccable. Flaws: Racist. Bonds: Job, Has a crush, Family. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 59 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 200 pp. Alexandrite (400 gp). Black pearl (400 gp). Red garnet (140 gp). Hematite (14 gp). Silver pearl (140 gp). Freshwater pearl (14 gp). Blue diamond (2000 gp). Zircon (60 gp). Star ruby (1300 gp). 1 Minor magic item. 1 Minor magic item.
Pijjirik Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black deerstalker hat and black clothes. He wears his green crest down. He has a tattooed face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of southern immigrants he idolized his father. Pijjirik was born on a far southern forest where he grew up under the tutelage of his father, an expert Butcher. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To protect his home; and to clean up the streets
Ideals: Logical. Flaws: Cynical. Bonds: Immigrant, Adventurer, Guardian. Occupation: Butcher
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Bullseye lantern. 1 Hourglass.
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