Anverth Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has a large pastel mantle and cape that has been intricately interwoven into his yellow robe. With a patchy black beard and wild black hair. His eyes are hazel and beady.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 92 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 200 pp. Jeweled gold crown (3000 gp). Fire opal pendant on a fine gold chain (1200 gp). Jeweled electrum ring (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Gold and topaz bottle stopper cork (700 gp). Old masterpiece painting (1200 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (30 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp).
Dimble Dunben, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His hair is brown, silky, and of moderate length. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is almost excessively polite to everyone, even when angry. He is a very good compulsive liar and kleptomaniac.
History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Actor soon after.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Shy. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Terran, Auran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 17000 cp. 1 Minor magic item.
Thervan Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears green cloth garments or leather armor. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his music dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to half-elven people
Ideals: Optimist, Artistic, Fighting. Bonds: Attractive, Military. Occupation: Sailor
Voice: Boston accent
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Orc, Ignan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp).
Faran Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is kept up in a ponytail inside a top hat. His eyes are green and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Assassin business at a young age. His mother was a soldier and died while he was still young. Faran was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Bonds: Adventurer, Job, Military. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Tourmaline (40 gp).
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