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NPC Generator

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Advanced [show]


Morthos Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. A freak accident while working with his Guard father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and tiefling compassion

Ideals: Entrepeneur, Justice. Flaws: Racist, Disease. Bonds: Rich. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Morthos Justice, Male Tiefling Bard 5
Medium (5'11") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)13 (+1) 11 (+0)17 (+3)
Skills History +4, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Masseuse uniform. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 10th year, his parents were killed by a goblins raid, leaving Taklinn alone in the world. After a stint in an orphanage, he was adopted. He struck the Masseuse job and began his own company from there.

Motivation: To be a Adventurer again; and to end his boredom

Ideals: Optimist. Flaws: Mundane. Bonds: Job, Slave, Enemies. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Taklinn Glanhig, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Dean Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is thinning but still full. His fierce blue eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out west to avoid the crime he committed. He now owns his own business.

Motivation: He's looking for his big break; and further expansion of business

Flaws: Disease. Bonds: Adventurer, Criminal record, Job. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dean Berevan, Male Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 12 (+1)18 (+4)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has golden hair. His eyes are likewise gray.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ozyman is combative with any and all who dare try his patience in the slightest.

History: Ozyman was born in the west. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Joker, Justice, Persistence, Entrepeneur. Bonds: Job. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Ozyman Jamjar, Male Halfling Expert 14
Small (3'3") Halfling, Lawful Good (CR 14)
Armor Class 15
Hit Points 52 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4

Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Silver comb with moonstones (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Solid gold idol (800 gp). 1 Medium magic item.


Social Check DCs

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