Pallabar Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Pallabar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Fighting, Athletic, Extrovert. Flaws: Ugly. Bonds: Poor, Family. Occupation: Scribe
Voice: Can't modulate volume
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp. 1 Bullseye lantern. 1 Spyglass.
Lone Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is typically in his Dyer uniform. His whole body is exceptionally muscular. His cinnamon fur is greasy and uncared for. His amber eyes dart from person to person to random spaces in the air.
Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Dyer for hire.
Motivation: To be a Laborer again; and wants to open a new tavern
Flaws: Ugly, Shy, Impulsive. Bonds: Job, Immigrant. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 60000 cp.
Wrenn Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a violet poncho over his likewise colored trousers and shirt. He has a very tight haircut. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food he seems plenty friendly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Wrenn was born with his mother's beautiful face. Wrenn was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Glassblower. Recently he has begun working with bootleggers and crooks.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Philantrophist. Bonds: Criminal record, Attractive, Immigrant, Family. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 19 (+4) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Violet garnet (1100 gp). Black pearl (1100 gp). Alexandrite (1100 gp). 1 Minor magic item.
Orryn Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His white hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north, but his parents moved at a very young age to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and balancing his hectic life and new cook responsibilities is difficult
Ideals: Athletic, Philantrophist, Joker. Bonds: Immigrant, Military. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 58 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 2000 gp. Onyx (50 gp). Deep green spinel (120 gp). Amethyst (120 gp). Lapis lazuli (9 gp). Hematite (9 gp). Zircon (50 gp). Aquamarine (1300 gp). 1 Medium magic item.
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