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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trym Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His white hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted from career to career and currently works as a Barkeep.

Motivation: He is a bit of a kleptomaniac; and balancing his hectic life and new barkeep responsibilities is difficult

Flaws: Selfish. Bonds: Attractive, Job, Poor, Debt, Criminal record. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Trym Nibley, Male Human Bard 2
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 180 gp.


Social Check DCs


Gimurt Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a feathered hat to cover his moderate length black hair. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Gimurt's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Gimurt studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Gimurt Goblinbane, Male Dwarf Fighter 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Amber (70 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Veit Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized green coat. With bright blonde hair and a scraggly beard. His green unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Veit will drive conversation. He takes great joy in being the best Engraver in town.

History: Veit was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and marry his sister to traveling adventurers

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Veit Frostbeard, Male Dwarf Cleric 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)13 (+1) 12 (+1)8 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Draconic
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Bristol, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered red stockings. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his white hair in a flapper bob. His amber eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Philantrophist, Artistic. Bonds: Nature, Job, Religious. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Arnold Bristol, Male Human Warrior 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs

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