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NPC Generator

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Advanced [show]


Dondon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white costume with the symbols of the sun god on his torso. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Servant profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Passionate. Bonds: Immigrant, Job, Slave, Rich. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Dondon High-hill, Male Halfling Fighter 10
Small (2'10") Halfling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 53 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +5

Possessions: 130 pp.


Social Check DCs


Nalral Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of magic around his neck, and a sickle on his belt. His red hair is knotted and matted. His eyes are amber and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Nalral was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Opinionated, Persistence. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nalral Bigtoe, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 500 sp. Pink pearl (60 gp).


Social Check DCs


Qualen Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He is well dressed, constantly wearing a blue suit, red shirt, and black tie. His hair is white and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Qualen has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants a kiss

Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Qualen Nackle, Male Gnome Rogue 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Rolf Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. With a patchy red beard and wild red hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and to protect his home

Flaws: Antagonistic, Addict. Bonds: Immigrant, Job, Guardian. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Rolf Wilmont, Male Half-Elf Paladin 8
Medium (5'2") Half-Elf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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