Diggory Woods, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. His silver hair is kept up in a ponytail inside a top hat. His blue unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Diggory's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to end his boredom
Ideals: Philantrophist. Flaws: Disease, Antagonistic, Mundane. Occupation: Sailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Tordek Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, pastel, dusty cloak. His white hair and beard is wavy and long. He has a dull look in his blue eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in a small island village. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic, Fearful. Bonds: Attractive, Criminal record, Nature, Immigrant. Occupation: Bounty Hunter
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 124 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 3000 gp. Zircon (50 gp). Golden yellow topaz (300 gp). Fiery yellow corundum (900 gp). Black star sapphire (900 gp). Deep green spinel (70 gp). Silver pearl (70 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghesh Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems, and is pretty ugly. His crest is green and curly. His eyes are gold and catlike.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and he's looking for his big break
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Slave Trader
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 2000 sp. Bloodstone (20 gp). Red garnet (100 gp). Red spinel (100 gp).
Mormo Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His dark red hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the north his family was never financially stable. He was an apprentice working in his mother's forge. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Server
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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