Spear Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a violet costume with the symbols of his god on his torso. His cinnamon fur is thinning but still full. He has a dull look in his blue eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.
History: Spear was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: To get a good night's sleep; and he has passion for adventuring and risk
Ideals: Disciplined. Flaws: Insomniac. Bonds: Military, Attractive, Adventurer. Occupation: Cook
Voice: Slurs words
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Infernal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Morkral Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. His blonde hair is braided into rings. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered
History: Morkral was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Laborer soon after.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Joker, Logical. Flaws: Ugly, Addict. Bonds: Job, In love. Occupation: Laborer
Voice: Old thin voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Sylvan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 4 Holy water.
Gorfel Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears green cloth garments or leather armor. His black hair is styled in orderly dreadlocks. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gorfel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gorfel. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor, Criminal record. Occupation: Priest
Voice: Low range voice
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: Just what you see.
Varg Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a black and yellow handkerchief worn on his right side. He is muscular with a powerful set of arms. He keeps his blonde hair in a flapper bob. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature, Enemies. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 700 gp. Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item.
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