Marbas Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'8". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a longsword. His silver hair is knotted and matted. His eyes are silver and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. During his travels, Marbas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Marbas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Marbas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break; and to be a mason again
Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Adventurer, Job. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Namfoodle Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears just a red suit. His black hair is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 18000 sp.
Dworic Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a long white beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.
History: Dworic was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Dworic and his spouse have recently divorced.
Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers
Ideals: Philantrophist. Flaws: Mundane, Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 50 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 19 (+4) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 60 pp.
Solomon Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. His white hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Flattery will make him almost putty in your hands.
History: Solomon lived on a farm with his father, near the main road leading to a nearby town. In his 15th year, his parents were killed by a orcs raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his brother; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Selfish. Bonds: Family, Enemies, Job. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1700 sp.
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