Morkral Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. He has white hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Disease, Racist. Bonds: Attractive, Poor, Enemies. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Breastplate.
Korag Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries sais. He has a brown handlebar mustache and slicked back brown hair. He wears large thick round spectacles.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Navigator business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Navigator soon after.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Impulsive. Bonds: Enemies, Job, Nature. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 17 (+3) | 15 (+2) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 1000 gp. Coral (70 gp). Coral (70 gp). Pink pearl (70 gp). Deep blue spinel (1200 gp).
Dain Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. His silver hair is still thick. His blue eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the north, but his parents moved at a very young age to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the north, certain he would find work there.
Motivation: He has a crush on the local Sailor; and to settle down with his crush
Flaws: Fearful. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 11)
Armor Class 12
Hit Points 83 (11d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A necklace of small pink pearls (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (140 gp).
Vanuath Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly golden, has prominent grey streaks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Vanuath took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Further expansion of business; and to be a guard again
Ideals: Entrepeneur, Athletic, Gifted. Bonds: Job, Enemies. Occupation: Fisher
Voice: Rolls R's
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 75 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 17 (+3) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 1000 sp. Rose (60 gp). Eye agate (13 gp). Deep blue spinel (400 gp).
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