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NPC Generator

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Advanced [show]


Elegant Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a brown and tan robe with the hood down. His fur, while still mostly orange, has prominent grey streaks. His eyes are amber and catlike.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: Elegant lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Cartwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Addict. Bonds: Immigrant, Family, Debt, Job. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

Elegant Of Ale, Male Tabaxi Aristocrat 9
Medium (5'3") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)17 (+3) 14 (+2)20 (+5)
Skills Deception +8
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is thinning but still full. He has blue eyes and a pastel hat with a blue feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Suhnae Amakiir, Male Elf Aristocrat 5
Medium (4'9") Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 11 (+0)18 (+4)
Skills Insight +3, Performance +7
Senses Passive Perception 10
Languages Common, Elven, Goblin, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Solid gold idol (1100 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Malmûg Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His hair is auburn and very short. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Malmûg took refuge in the old dungeon and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister.

Ideals: Passionate, Artistic, Gifted. Bonds: Family, Nature. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Malmûg Altham, Male Half-Orc Barbarian 1
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Qualen Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting tan shirt and pants. He has a long brown beard with little hanging trinkets. His thin eyebrows rest above his beady blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with dancing.

History: The child of western immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac.

Ideals: Joker, Artistic, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Qualen Waggletop, Male Gnome Druid 3
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs

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