Radomir Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is physically well-built. His chestnut hair has been sun bleached extensively. He has a tattooed face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Radomir took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He was granted necromantic powers by his dying sister.
Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Tûmûg Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His silver hair is cut short. His fierce amber eyes like to dwell on things.
Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Revenge; and he has money and likes to spend it
Ideals: Optimist. Flaws: Lazy. Bonds: Rich, Criminal record, Enemies. Occupation: Gardener
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 75 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1100 gp. Red garnet (120 gp). Golden pearl (120 gp). Banded agate (6 gp). Azurite (6 gp). Star rose quartz (20 gp). Freshwater pearl (6 gp). Jasper (20 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zogdûsh Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is cut jaggedly and amateurishly. He has gray eyes and a brown hat with a black feather.
Personality: Eccentric and domineering, Zogdûsh will drive conversation. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: The child of a Barrister, who enjoyed hunting, Zogdûsh was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zogdûsh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people
Ideals: Fighting, Extrovert. Flaws: Racist. Bonds: Nature. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 62 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Draconic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp.
Amnon Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. He has no hair. He has gold eyes and a green hat with a blue feather.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Amnon was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Immigrant, Job. Occupation: Shoemaker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 sp. Silver pearl (140 gp).
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