Leucis Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His blue hair is lengthy and is close to two feet long. He has a dull look in his red eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Leucis took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To pay off his debts; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Shy. Bonds: Military, Nature, Debt. Occupation: Stableman
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
Possessions: 160 gp.
Hubert Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, brown, dusty cloak. His feathered hat is riddled with cuts and holes. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and wishes to resurrect an old love
Ideals: Athletic, Optimist. Flaws: Ugly, Shy. Bonds: In love, Nature. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 103 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp.
Alex Atterton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, black cloak. His moppish red hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Alex was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has worked as a Animal Trainer like his father before him.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.
Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Animal Trainer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp. Citrine (80 gp).
Mreksh Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His crest, while still mostly copper, has prominent grey streaks. His eyes are red and beady.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.
History: Mreksh lived on a farm with his mother, near the main road leading to a nearby town. Mreksh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mreksh decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance he met his sister recently and the two have been together since.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Family, Criminal record. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
