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Advanced [show]


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky green painted plate armor. His long gray fur is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: Three is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: He was born in the west, but his parents moved at a very young age to the east. Three was born on a far western island where he grew up under the tutelage of his father, an expert Fletcher. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and expand his business

Ideals: Extrovert, Pacifist. Bonds: Immigrant, Job, Family. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Three On the Water, Male Tabaxi Fighter 17
Medium (5'9") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 13
Hit Points 103 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Athletics +7, Religion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +6

Possessions: 1300 pp. Red spinel (100 gp). Star rose quartz (50 gp). Rose (50 gp). Coral (100 gp). Freshwater pearl (5 gp). Smoky quartz (50 gp). Star rose quartz (50 gp). Deep blue spinel (1400 gp). Star rose quartz (50 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Obsidian (5 gp). Rich purple corundum (900 gp). White pearl (100 gp). Chalcedony (50 gp). Smoky quartz (50 gp). Deep blue spinel (1400 gp). Red garnet (100 gp).


Social Check DCs


Bidreked Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a pickaxe on his belt. He has done his best to style his white crest to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.

History: Bidreked was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bidreked fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Bidreked Jharthraxyn, Male Dragonborn Barbarian 8
Medium (6'6") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 44 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Tourmaline (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. He keeps his black hair in a pixie cut. His amber eyes dart from person to person to random spaces in the air.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: Born in the west his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and many brigands want him driven away

Ideals: Extrovert, Gifted, Philantrophist. Bonds: Poor, Military. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Charles Ainsworth, Male Human Bard 2
Medium (5'2") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 13 (+1)17 (+3)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 240 gp.


Social Check DCs


Ur-Masi Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His golden hair is smooth and relatively long. His brown unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered poetry. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Ur-Masi Langley, Male Half-Orc Cleric 15
Medium (5'11") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Arcana +7, Persuasion +8
Senses Passive Perception 10
Languages Common, Orc, Halfling, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 7000 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (300 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Silver ewer (60 gp). Solid gold idol (1200 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (600 gp). Jeweled anklet (1000 gp). Gold dragon comb with red garnet eye (300 gp). Jeweled electrum ring (6000 gp). Gold cup set with emeralds (11000 gp). Gold music box (1000 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.


Social Check DCs

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