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NPC Generator

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Advanced [show]


Soveliss Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants, and carries clubs. His golden hair is smooth and relatively long. His eyes are violet.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: He was born in a small forest village. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Soveliss fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Professionalism. Bonds: Nature, Religious. Occupation: Mayor

Voice: American accent

Attributes [hide]

Soveliss Hybrid, Male Half-Elf Aristocrat 8
Medium (5'10") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Chay Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. With bright blonde hair and a scraggly beard. His eyes are a pleasant amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Mundane, Shy. Bonds: Attractive, Poor, Criminal record, Job. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Chay Silvereyes, Male Halfling Ranger 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Athletics +1, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp.


Social Check DCs


Adrik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His hair is black and very short. His thin eyebrows rest above his beady hazel eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Adrik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Adrik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Adrik's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Adrik and his spouse have recently divorced.

Motivation: He's in love; and he's repulsed by the pc

Ideals: Justice, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Adrik Frostbeard, Male Dwarf Sorcerer 4
Medium (4'5") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 10 (+0)6 (-2)
Skills Deception +0, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp.


Social Check DCs


Merihim Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He wears a deerstalker hat to hide his balding. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Mason, who enjoyed hunting, Merihim was taken on many hunting expeditions. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Jeweler soon after.

Motivation: He has a crush on the local Mason; and wants a kiss

Ideals: Philantrophist. Bonds: Job, Nature, Family, Has a crush. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Merihim Loyalty, Male Tiefling Rogue 4
Medium (5'8") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 cp. Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs

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