Morkral Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a black suit. He is physically well-built. He has a white handlebar mustache and slicked back white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.
Motivation: To settle down with his crush; and regain custody of his daughter
Flaws: Greedy, Insomniac. Bonds: Family, Rich, Has a crush. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1 Chain shirt.
Cloud Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He has styled his white fur well, parting it to the right. His thin eyebrows rest above his beady yellow eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can't help but pocket interesting objects he comes across
History: He was born blind and as such lacked many opportunities for work. Cloud liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.
Motivation: Sabotage a competitor; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Disease. Bonds: Poor, Criminal record, Nature, Job. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 48 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1200 gp. Jasper (40 gp). Bloodstone (40 gp). Golden pearl (70 gp). Golden pearl (70 gp).
Kerkad Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy scarlet crest. He dresses like a well dressed Mortician does. He has a hunchback. His scarlet crest is singed and shortened. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Mortician business at a young age. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Now he works as a singing tutor during his time off.
Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero
Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 14)
Armor Class 10
Hit Points 44 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). An abacus with copper, silver and gold markers (30 gp). Gold and topaz bottle stopper cork (1000 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Large well-done wool tapestry (100 gp). A silver and pearl hairclip (80 gp). Gold and topaz bottle stopper cork (1000 gp). Finely wrought small gold bracelet (80 gp). A necklace of small pink pearls (2000 gp). 1 Medium magic item.
Cockaby Beren, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His golden hair and beard is wavy and long. He has a tattooed face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Cockaby grew up listening to his father's many stories. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He is searching for what he claims is his rightful reward.
Motivation: He feels threatened by others; and to reunite with his old friends
Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Attractive, Adventurer. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 51 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 21 (+5) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Golden pearl (100 gp).
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