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NPC Generator

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Advanced [show]


Clerebold Everleigh, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man sports black clothing, slightly heavier than average wear. His hair is long and chestnut with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He has a dull look in his green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Clerebold took refuge in the old dungeon and found the beat up mace and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To prove his worth to the world; and to reunite with his old friends

Ideals: Logical. Flaws: Secretive, Impulsive. Bonds: Adventurer, Nature. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Everleigh, Male Human Fighter 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 8 (-1)14 (+2)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. 1 Masterwork studded leather.


Social Check DCs


Left-Handed In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His white fur is long and unkept. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Fisher, but he got bored and became a Bookbinder. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and he wants to meet his childhood hero

Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer, Job. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Left-Handed In the Storm, Male Tabaxi Fighter 11
Medium (6'0") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 76 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +4

Possessions: 110 pp.


Social Check DCs


Bathin Peace, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'6" western man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His dark red hair is knotted and matted. His eyes are black and he is always smoking a pipe.

Personality: This man loves dancing and to teach people dancing more than just about anything. He plays an instrument quite well.

History: Sold as a small child to a necromancer, Bathin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Weaver and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: He has a crush on the local Interpreter; and he's in love

Ideals: Artistic. Bonds: Poor, Mentor, Job, Has a crush. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Bathin Peace, Male Tiefling Cleric 10
Medium (5'6") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Nature +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alston Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large blue mantle and cape that has been intricately interwoven into his yellow robe, and is pretty ugly. His top hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.

History: He was born in the west. Alston was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alston decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Alston Wildwander, Male Gnome Aristocrat 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 20 (+5)10 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1800 sp. Onyx (80 gp). Brown-green garnet (80 gp). 3 Thunderstones.


Social Check DCs

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