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NPC Generator

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Advanced [show]


Don Mori, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears a tan collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He wears a wide-brimmed hat to cover his moderate length white hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: Don was raised in a hard working conservative environment. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. He now spends his time doing works of charity.

Motivation: Wants a kiss; and further expansion of business

Ideals: Professionalism, Gifted, Philantrophist. Bonds: Job, Has a crush. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Don Mori, Male Human Barbarian 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)14 (+2) 16 (+3)10 (+0)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp. Silver pearl (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is matted, messy, and big. His hazel eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born to a poor family in the city he treasured whatever gifts he got. Kyle was born on a far western plains where he grew up under the tutelage of his mother, an expert Spice Merchant. He has achieved small success as a Spice Merchant.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly, Racist. Bonds: Poor, Immigrant, Job. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Kyle Jacobs, Male Half-Elf Aristocrat 12
Medium (5'9") Half-Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 94 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)16 (+3) 16 (+3)19 (+4)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Elven, Terran, Orc, Giant
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Golden circlet with four aquamarines (4000 gp). A roughly beaten golden orb (180 gp). Golden circlet with four aquamarines (4000 gp). Golden circlet with four aquamarines (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver comb with moonstones (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp).


Social Check DCs


Jade Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has white fur. His blue eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Flaws: Insomniac, Antagonistic. Bonds: Criminal record, Immigrant, Family. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Jade Treat, Male Tabaxi Sorcerer 10
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills Insight +7, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1900 gp. Amber (90 gp). Black pearl (1300 gp). Azurite (4 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" eastern man, he has the majority of his body covered in plate. His white hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Gifted. Bonds: Religious, Mentor. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Alberich Balderk, Male Dwarf Barbarian 4
Medium (4'4") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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