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NPC Generator

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Advanced [show]


Veit Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. He has gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a dyer and was forced into it by his family

Ideals: Impeccable. Flaws: Insomniac. Bonds: Immigrant, Family. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Veit Ironfist, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 9 (-1)9 (-1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Aramil Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He sports a flattop hair cut. His eyes are blue.

Personality: This man loves singing and to teach people singing more than just about anything. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of northern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic, Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Aramil Goltorah, Male Elf Sorcerer 2
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 8 (-1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnome
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Habor Respect, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His dark red hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise black. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast desert. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and he is wracked by social anxiety

Flaws: Fearful, Insane. Bonds: Attractive, Enemies, Nature. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Habor Respect, Male Tiefling Rogue 3
Medium (5'11") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 14000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Windy Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel feathered hat and pastel clothes. He is physically well-built. He wears his white fur up. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his poetry dream.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Immigrant, Criminal record. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Windy Blossom, Male Tabaxi Aristocrat 5
Medium (6'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Arcana +6, Deception +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Blue star sapphire (500 gp). Rock crystal (80 gp). Deep blue spinel (700 gp). Rock crystal (80 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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