Rael Holimion, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His tied-back hair is white. His eyes are hazel and beady.
Personality: Rael hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Rael took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Interpreter
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Thorpe Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 2'10" and is generally well dressed albeit a few years behind the times. He sports a long silver beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Body Guard mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Stylist
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 46 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Draconic, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Whurbin Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His skin is also unnaturally pale. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.
History: He was raised in a white middle class family as the only child. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Occupation: Bookbinder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Lûgnak Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has styled his black hair well, parting it to the right. His amber unseeing eyes seem to look past you.
Personality: He is calm most of the time but flees social interaction. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lûgnak took refuge in the old dungeon and found the beat up shortspear and armor he uses now. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Disease, Shy. Bonds: Criminal record, Nature. Occupation: Ruler
Voice: French accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


