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NPC Generator

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Advanced [show]


Krimp Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has wavy white hair. He wears an eyepatch.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Gifted. Flaws: Ugly, Racist, Shy. Bonds: Rich. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Krimp Washington, Male Half-Orc Fighter 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp. Moss agate (5 gp).


Social Check DCs


Zedaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He wears a brown vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a monstrous two handed axe. His gold crest is heavily combed to the left. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: To protect his home; and to reunite with his absent mother

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Mentor, Family. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Zedaar Nemmonis, Male Dragonborn Cleric 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp.


Social Check DCs


Mordai Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his left hand. He wears his silver hair up. He tend to wears goggles to shield his eyes.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is a ruthless business man, a trait he acquired from his mother.

History: The child of southern immigrants he idolized his mother. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor, In love, Immigrant. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Mordai Kindness, Male Tiefling Warlock 6
Medium (6'9") Tiefling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)16 (+3) 16 (+3)16 (+3)
Skills Insight +6, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 400 gp. Blue sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Galinndan Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His hair is short and chestnut. His eyes, though not visible through his cowl, are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Galinndan was born with his mother's beautiful face. When Galinndan reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Religious, Attractive, Military. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Galinndan Ilphelkiir, Male Elf Paladin 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs

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