Arumawann Gummen, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He keeps his auburn hair in a pixie cut. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Animals are drawn to him, and he is able to talk to them.
History: Arumawann was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Job. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 73 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2800 gp. Lapis lazuli (6 gp). Violet garnet (400 gp). Violet garnet (400 gp). Alexandrite (400 gp). Sardonyx (40 gp). Obsidian (6 gp).
Orsik Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. He has styled his brown hair well, parting it to the right. He wears an eyepatch.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 330 gp. 1 Masterwork Common Melee.
Folgûm Elton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a brown top hat and brown clothes. He has a slight overbite and is overall scrawny. With a patchy chestnut beard and wild chestnut hair. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Folgûm is combative with any and all who dare try his patience in the slightest.
History: Folgûm was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is content; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Guardian, Religious, Job. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 10)
Armor Class 12
Hit Points 62 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1400 gp. Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled anklet (1000 gp). Cloth of gold vestments (80 gp). Fire opal pendant on a fine gold chain (1000 gp).
Oblar Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His hair is long and black with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. He has gleaming, smiling gray eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Someone believes him a fraud.
Ideals: Entrepeneur, Justice. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 43 (16d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 11 (+0) | 18 (+4) | 20 (+5) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Elven, Druidic, Ignan, Draconic
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
Possessions: 800 pp. Blue quartz (10 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Red-brown spinel (160 gp). Lapis lazuli (10 gp). White pearl (160 gp). Lapis lazuli (10 gp). Chalcedony (80 gp). Iolite (80 gp). White pearl (160 gp). Aquamarine (400 gp). Malachite (10 gp). Fiery yellow corundum (1000 gp). Eye agate (10 gp). Obsidian (10 gp). 1 Medium magic item.
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