Damakos Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black Stetson hat and black clothes. He carries a battered hammer and tarnished greatsword as well. His long chestnut hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the west. He takes great joy in being the best Fortune-teller in town.
History: Damakos hails from a village terrorized by brigands. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Fighting, Pacifist, Logical. Bonds: Job, Enemies, Rich. Occupation: Fortune-teller
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 66 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +5
Possessions: 1100 gp.
Rhogar Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he usually wears his red robe and has his quarterstaff always slung over his shoulder. His deerstalker hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away; and someone believes him a fraud
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Deep green spinel (130 gp). White pearl (130 gp).
Gomory Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'5" southern man, he wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. He wears his white hair up in a very large beehive style do. He wears an eyepatch.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gomory lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Bounty Hunter like his father before him.
Motivation: To reunite with his absent father; and balancing his hectic life and new bounty hunter responsibilities is difficult
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Cloth of gold vestments (90 gp).
Damakos Belief, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left leg appears badly burned and disfigured. His brown hair is thinning but still full. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Entrepeneur, Athletic, Logical. Flaws: Ugly. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 98 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Lapis lazuli (16 gp). Blue quartz (16 gp). Blue star sapphire (1500 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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