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NPC Generator

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Advanced [show]


Immeral Stauffer, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Rich, Criminal record, Adventurer. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Immeral Stauffer, Male Half-Elf Fighter 13
Medium (4'9") Half-Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 112 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Jeweled electrum ring (4000 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Frug Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a green poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast desert. He has had some formal dancing training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frug fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Artistic. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Frug Gobblefirn, Male Gnome Warlock 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Athletics +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 90 gp.


Social Check DCs


Druuk Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: Druuk speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Optimist. Bonds: Immigrant, Rich, Adventurer, Family. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Druuk Mori, Male Half-Orc Adept 7
Medium (6'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1 Minor magic item.


Social Check DCs


Baradad Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large tan mantle and cape that has been intricately interwoven into his white robe. His brass crest is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His mother raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and regain custody of his son

Bonds: Immigrant, Attractive, Rich, Nature, Family. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Baradad Grrrmmballhyst, Male Dragonborn Barbarian 3
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2800 sp.


Social Check DCs

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