Ûshbaka Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a tight fitting violet shirt and pants. He has a hunchback. His silver hair is matted, messy, and big. His eyes are green and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Ûshbaka hails from a village terrorized by goblins. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ûshbaka was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to prove his worth to the world
Flaws: Ugly, Antagonistic, Insane, Impulsive. Bonds: Enemies. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 85 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
Possessions: 1000 gp. Fiery yellow corundum (500 gp). Red spinel (130 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Blue sapphire (500 gp). Canary diamond (6000 gp). Rock crystal (50 gp). 1 Medium magic item.
Calcitro Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fine chain shirt which he covers with grey colored cloaks and clothing. His auburn hair and beard is wavy and long. His eyes are blue and he is always smoking a pipe.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Calcitro was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Glassblower. He now mingles about in high society.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Philantrophist. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 90 gp. Red spinel (60 gp). 1 Masterwork Common Ranged Weapon.
Erdan Nailo, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and auburn with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His violet eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Priest
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Mantus Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears professional attire, and sports empty pouches on his belt. His purple hair is lengthy and is close to two feet long. His skin is flawless and his black eyes scan people very quickly.
Personality: He is very quiet and rarely speaks above a whisper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Shoemaker, who enjoyed hunting, Mantus was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mantus took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Barber
Voice: French accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Deep green spinel (90 gp). Iolite (20 gp). Citrine (20 gp). Obsidian (5 gp). Brown-green garnet (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!


