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NPC Generator

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Advanced [show]


Gildmak Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his brown hair in a pixie cut. He has gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the west. A few years later when the north was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: To be a Cartwright again; and he is unsatisfied with his job

Flaws: Ugly, Impulsive. Bonds: Immigrant, Job, Poor. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Gildmak Brightmoon, Male Halfling Sorcerer 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 45 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)10 (+0) 15 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100 pp. Coral (140 gp).


Social Check DCs


Ozyman TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a skull on it. He has a small bristly mustache and wavy blonde hair. His eyes are likewise brown.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was always a brilliant, if unscrupulous mind. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Ozyman TellPenny, Male Halfling Rogue 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills History +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Euron Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. He has no hair. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: He was born into a rich family. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Euron Instinct, Male Tiefling Barbarian 4
Medium (5'3") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Solid gold idol (1100 gp). Brass mug with jade inlays (500 gp). Solid gold idol (1100 gp).


Social Check DCs


Bertram TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. His silver hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: Eccentric and domineering, Bertram will drive conversation. He receives visions of the future at random moments

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He was granted arcane powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Bertram TellPenny, Male Halfling Paladin 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Celestial, Draconic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs

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