Pelt Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. He carries a battered monstrous two handed axe and tarnished bow as well. He has no fur. He has a dull look in his amber eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Pelt was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Pelt's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic, Mundane. Occupation: Cook
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 9)
Armor Class 15
Hit Points 59 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 20 (+5) | 11 (+0) | 17 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Giant
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1100 gp. Fire opal (1100 gp). Banded agate (10 gp). Star rose quartz (60 gp).
Nuraval Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, marred by sweets. His long silver hair is drawn into a two foot long braid. His gray eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom.
Ideals: Gifted, Artistic. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Silver pearl (160 gp).
Korfel Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His top hat is riddled with cuts and holes. His gray eyes dart from person to person.
Personality: Korfel is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. After a long history of fighting, Korfel and his spouse have recently divorced.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Depressed, Antagonistic. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 75 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 |
Possessions: 600 pp. White opal (1100 gp). Red garnet (130 gp). Violet garnet (1400 gp). 1 Medium magic item.
Naal Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is wearing a long, brown, dusty cloak. With bright chestnut hair and a scraggly beard. His violet eyes are slightly larger than normal.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and to be a knight again
Flaws: Antagonistic. Bonds: Religious, Criminal record, Nature, Job. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 50 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +7
Possessions: 800 gp. Star ruby (700 gp). Peridot (50 gp). Red spinel (100 gp). Moss agate (16 gp). Red-brown spinel (100 gp). Fire opal (700 gp). Rhodochrosite (16 gp). Red garnet (100 gp). Deep blue spinel (1400 gp). Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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