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NPC Generator

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Advanced [show]


Nelkin Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. His golden hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Spice Merchant, but he got bored and became a Herbalist. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Optimist. Flaws: Terse, Insomniac. Bonds: Rich, Job. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Nelkin Sunmeadow, Male Halfling Fighter 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Az-Adar Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a brown vest and prefers grey and violet shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. He wears his brown hair up. His eyes are gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Az-Adar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Az-Adar. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Rich. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Az-Adar Hadlee, Male Half-Orc Warrior 12
Medium (5'1") Half-Orc, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 125 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)8 (-1) 17 (+3)12 (+1)
Skills Medicine +7, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Barendd Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is renowned for his bright white suits and hats. His clothes are grease stained in places. He has dyed his greying black hair a little too much giving a sharp black color. His blue unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with a spirit at a very young age, Barendd has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Immigrant, Family, Slave. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Barendd Strakeln, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)9 (-1) 14 (+2)7 (-2)
Skills History +1, Intimidation +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sapply Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered longsword and tarnished pickaxe as well. His hair is always cut to a buzz. His eyes are amber and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in pickaxe use. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Criminal record, Enemies. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Sapply Glittergem, Male Gnome Fighter 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills History +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Draconic, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs

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