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Advanced [show]


Mehen Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. He has white crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Mehen wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Mehen Mohradyllion, Male Dragonborn Monk 19
Medium (6'1") Dragonborn, True Neutral (CR 19)
Armor Class 13
Hit Points 105 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Arcana +9, Perception +8
Senses Passive Perception 18
Languages Common, Halfling, Elven, Gnome
Attacks Melee +8 / 5d8+2, Ranged +9 / 5d8+3, Grapple +3

Possessions: 1100 pp. Jet (130 gp). Banded agate (10 gp). Citrine (80 gp). Aquamarine (900 gp). Peridot (80 gp). Lapis lazuli (10 gp). Deep blue spinel (900 gp). Jasper (80 gp). Golden yellow topaz (900 gp). Red spinel (130 gp). Brown-green garnet (130 gp). Obsidian (10 gp). 1 Major magic item.


Social Check DCs


Morkral Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, brown shirt, and pastel tie, and carries bastard swords. With bright golden hair and a scraggly beard. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Morkral Foamtankard, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Citrine (60 gp).


Social Check DCs


Gormogord Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Locksmith. His black hair and beard is wavy and long. His violet eyes peer out from beneath his feathered blue hat.

Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gormogord took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, In love, Nature. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Gormogord Goldfound, Male Halfling Fighter 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kriv Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, black, dusty cloak. His crest is cut close to his head. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Kriv was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Kriv Daardendrian, Male Dragonborn Fighter 7
Medium (6'4") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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