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NPC Generator

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Advanced [show]


Dimble Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His long black hair is drawn into a two foot long braid. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.

History: Dimble hails from a village terrorized by dire rats. His family was turned out during the war. He and his family wandered west to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dimble was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Flaws: Shy, Hedonist, PTSD. Bonds: Attractive, Enemies. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Dimble Gobblefirn, Male Gnome Expert 7
Small (3'5") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 11000 sp. Blue quartz (16 gp). Rich purple corundum (1600 gp). Deep blue spinel (1100 gp).


Social Check DCs


Nirgel Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his hammer ready. He has purple hair. His gold eyes are slightly larger than normal.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He uses divination through singing.

History: Born to a pair of adventurers, Nirgel grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Tiefling conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Nirgel Weary, Male Tiefling Rogue 7
Medium (6'5") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp. Red garnet (110 gp). Golden pearl (110 gp). Deep blue spinel (1500 gp). Jade (110 gp).


Social Check DCs


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a yellow suit. He has a slight overbite and is overall scrawny. His red fur is still thick. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of a Jeweler, who enjoyed hunting, Seven was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new adventurer responsibilities is difficult

Flaws: Ugly. Bonds: Job, Criminal record, Nature, Adventurer. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Seven In Woods, Male Tabaxi Paladin 5
Medium (5'7") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paggen Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Shepherd, who enjoyed hunting, Paggen was taken on many hunting expeditions. He found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Adventurer, Nature. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Paggen Munggen, Male Gnome Adept 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. Smoky quartz (40 gp).


Social Check DCs

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