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NPC Generator

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Advanced [show]


Anverth Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a very tight haircut. His eyes are a pleasant hazel.

Personality: A skeptical and narcissistic man, Anverth's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and his religion dominates his actions

Ideals: Impeccable, Professionalism. Bonds: Attractive, Religious, Rich. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Anverth Humplebumple, Male Gnome Sorcerer 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 9 (-1)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 80 pp. Amber (80 gp). Red garnet (80 gp). Aquamarine (600 gp). Hematite (10 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Sindri Timbers, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear blue clothing when he does not wear armor. His silver hair is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments

History: Born to a pair of adventurers, Sindri grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Ploughman; and he desires power and/or immortality

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Sindri Timbers, Male Gnome Warrior 13
Small (3'7") Gnome, Neutral Good (CR 13)
Armor Class 10
Hit Points 114 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)15 (+2) 10 (+0)17 (+3)
Skills Insight +4, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Auran, Celestial
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 3000 gp. Jade (70 gp). Hematite (15 gp). Coral (70 gp). 1 Medium magic item.


Social Check DCs


Elaim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He carries a battered nunchaku and tarnished flail as well. His hair is long and auburn with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. He has a tattooed face.

Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is wracked by social anxiety; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Family, Rich, Criminal record. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Elaim Glanhig, Male Dwarf Bard 3
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp.


Social Check DCs


Joser Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is long and unkept. His eyes, though not visible through his cowl, are amber.

Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Joser has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Antagonistic, Fearful, Disease. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Joser Wiseacre, Male Halfling Aristocrat 13
Small (3'2") Halfling, Neutral Evil (CR 13)
Armor Class 15
Hit Points 99 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +8, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +7

Possessions: 100 pp. Zircon (60 gp). Zircon (60 gp). Hematite (10 gp). Emerald (400 gp).


Social Check DCs

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