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NPC Generator

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Advanced [show]


Grumbar Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a pastel tunic with grey highlights, and long tan pants that bunch up around his shoes. His right leg appears badly burned and disfigured. He has a small bristly mustache and wavy black hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Grumbar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: To unite with his brother.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Grumbar Abram, Male Half-Orc Ranger 17
Medium (6'5") Half-Orc, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 119 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602221

Possessions: 8000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Arnold Watson, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a white armored body suit, with a simple brown line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His black hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Slave, Poor. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Arnold Watson, Male Human Expert 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)14 (+2) 8 (-1)14 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 sp.


Social Check DCs


Frederick Springfield, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a faded coat and loose pants complete with broad hat. He has a small bristly mustache and wavy white hair. His eyes are a pleasant blue.

Personality: Frederick wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He struck the Navigator job and began his own company from there.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Frederick Springfield, Male Human Bard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. Malachite (7 gp). Alexandrite (1100 gp). Obsidian (7 gp). Red spinel (70 gp).


Social Check DCs


Korfel Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north, but his parents moved at a very young age to the west. His childhood dream was to be a Miller, but he was a colossal failure. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Passionate. Flaws: Impulsive. Bonds: Immigrant, Job, Slave. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Korfel Siannodel, Male Elf Commoner 13
Medium (5'0") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 38 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)17 (+3) 16 (+3)15 (+2)
Skills Religion +7, Stealth +8
Senses Passive Perception 13
Languages Common, Elven, Druidic, Abyssal, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4

Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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