Orryn Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of death on his torso. He has moderate length red hair. His eyes are a pleasant green.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: He uses money and sex appeal to get what he needs; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Gifted. Bonds: Rich, Job, Attractive. Occupation: Stableman
Voice: Strong lisp
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Hematite (15 gp). Jasper (30 gp). Alexandrite (600 gp). Jade (60 gp).
Anverth Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with green pants, and carries hammers. He keeps his long red hair kept up in a rat tail. His gray eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful wizard made him what he is. He was an apprentice working in his father's forge. He's also a talented Armorer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Opinionated. Bonds: Slave, Mentor, Job. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 10)
Armor Class 15
Hit Points 68 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 60 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (1500 gp). Gold and topaz bottle stopper cork (1400 gp). Solid gold idol (800 gp).
Bharash Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He sports a flattop crest cut. His eyes are gold and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. Bharash enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Bharash was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. During his travels, Bharash and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bharash discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bharash fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Retire the richest man in the west; and to pay off his debts
Ideals: Opinionated. Flaws: Hedonist, PTSD. Bonds: Immigrant, Attractive. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Thorin Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly black, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: Thorin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A powerful wizard made him what he is. He has had some formal dancing training, and achieved minor success. He then took over the family business and is one of the better Sailor for hire.
Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Artistic. Bonds: Job, Mentor. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.
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