Cockaby Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He wears a colorful flower in his red hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. He works hard and plays hard.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cockaby grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cockaby. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Criminal record, Rich. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. 4 Antitoxin.
Tim Ashton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He has a large black mantle and cape that has been intricately interwoven into his green robe. Beneath his clothing is a huge mess of scar tissue. His hair is long and golden with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He wears a mask on his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the north. His childhood dream was to be a Mason, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Secretive. Bonds: Slave, Immigrant, Job. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
Stannor Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his morningstar always slung over his shoulder. He has white hair. His thin eyebrows rest above his beady amber eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.
History: His parents moved while he was still in utero so he is the first generation to be born here. Stannor was born on a far western plains where he grew up under the tutelage of his mother, an expert Knight. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bowyer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Bowyer.
Flaws: Ugly, Cynical, Addict. Bonds: Immigrant, Has a crush. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 300 gp.
Peter Clinton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears professional attire. He wears his auburn hair up. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments
History: He was born in the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted divine powers by his dying brother.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant, In love. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 210 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!


