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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gilbert Kendal, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dark leathers with embroidery. He has a golden handlebar mustache and slicked back golden hair. He has gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Gilbert Kendal, Male Human Sorcerer 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 11 (+0)9 (-1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Bloodstone (80 gp). Freshwater pearl (15 gp).


Social Check DCs


Great Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports grey clothing, slightly heavier than average wear. His black fur is long and unkept. His eyes, though not visible through his cowl, are yellow.

Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Great Blossom, Male Tabaxi Fighter 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Andram Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His hair is dark red and curly. His eyes are white and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Andram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was always a brilliant, if unscrupulous mind. Through the years after Andram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Andram's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Athletic, Logical. Flaws: Antagonistic, Insane. Bonds: Military. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Andram Ignominy, Male Tiefling Wizard 1
Medium (6'1") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 10 (+0)20 (+5)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp.


Social Check DCs


Henry Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce blue eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast island. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Nature, Poor. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Henry Sandoval, Male Half-Elf Expert 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Deception +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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