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NPC Generator

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Advanced [show]


Igden Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears a brown collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. Igden was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Armorer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Igden Gobblefirn, Male Gnome Expert 3
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)8 (-1) 13 (+1)17 (+3)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: Deep blue spinel (200 gp). Lapis lazuli (12 gp). Alexandrite (200 gp).


Social Check DCs


Darrow Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He keeps his red hair in a flapper bob. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Addict. Bonds: Job, Rich, Adventurer. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Darrow Silvereyes, Male Halfling Aristocrat 10
Small (3'0") Halfling, Neutral Good (CR 10)
Armor Class 14
Hit Points 62 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length lavender fur. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born to a pair of adventurers, Trail grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Artistic. Bonds: Rich, Attractive, Adventurer. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Trail In Shadow, Male Tabaxi Aristocrat 10
Medium (5'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Investigation +6
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5

Possessions: 1800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.


Social Check DCs


Tree Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with violet pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is cut close to his head. He has several tiny opal earrings on each ear.

Personality: Tree wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Tree Blossom, Male Tabaxi Warrior 10
Medium (6'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 290 pp. Citrine (60 gp).


Social Check DCs

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