Wrenn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A 3'5" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is braided into rings. He has a dull look in his gray eyes.
Personality: A deeply religious man he believes everything happens for a reason. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south to a Shepherd, Wrenn learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: PTSD. Bonds: Poor, Religious, Job. Occupation: Shepherd
Voice: Scratchy, weak
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp.
Watson Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. With a patchy chestnut beard and wild chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the east. Watson enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.
Motivation: Money/treasure.
Ideals: Pacifist. Flaws: Insomniac, Hedonist. Bonds: Rich, Religious, Mentor. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 22 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Muggrish Lancaster, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His Stetson hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Shoemaker
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Raam Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. His silver hair is smooth and relatively long. His gold eyes are slightly larger than normal.
Personality: Raam is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the east to a Painter, Raam learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Job. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 51 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Ignan, Celestial
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 800 gp. Bloodstone (80 gp). Alexandrite (700 gp). Fiery yellow corundum (600 gp). Chrysoberyl (70 gp). Moonstone (80 gp). 1 Minor magic item.
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