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NPC Generator

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Advanced [show]


Barendd Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. He wears his auburn hair up. His gray eyes are slightly larger than normal.

Personality: Eccentric and domineering, Barendd will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: He was born on a small isolated farm. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert, Persistence. Bonds: Attractive, Nature, Criminal record. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Barendd Torevir, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)10 (+0) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Eiravel Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a slight overbite and is overall scrawny. He wears his brown hair up in a very large beehive style do. His eyes, though not visible through his cowl, are gray.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Butcher, Eiravel learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Eiravel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eiravel. He used his abilities to trick people and travel the world for free.

Motivation: To be a Performer again.

Ideals: Extrovert. Bonds: Enemies, Job, Criminal record. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Eiravel Ofandrus, Male Elf Sorcerer 11
Medium (4'11") Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 14 (+2)8 (-1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Infernal, Druidic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 400 pp. Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A 3'2" southern man, he is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is blonde. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Hamil was born the youngest of three triplets. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Wants to raise his children well; and to clean up the streets

Ideals: Artistic. Bonds: Criminal record, Family, Guardian. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Hamil Sunmeadow, Male Halfling Aristocrat 16
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 76 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 9 (-1)17 (+3) 11 (+0)11 (+0)
Skills Acrobatics +10, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Orc, Auran
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5

Possessions: Fire opal pendant on a fine gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold music box (1000 gp).


Social Check DCs


Lucan Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his flail, and he perpetually has his flail ready. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Fighting. Flaws: Ugly, Mundane, Lazy. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Lucan Rothenel, Male Elf Druid 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 10 pp.


Social Check DCs

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