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NPC Generator

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Advanced [show]


Pelaios Music, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy blue suit. His long dark red hair is drawn into a two foot long braid. His eyes are black and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Locksmith, who enjoyed hunting, Pelaios was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Persistence. Flaws: Impulsive, Mundane. Bonds: Attractive, Nature, Military. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Pelaios Music, Male Tiefling Druid 8
Medium (5'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)18 (+4) 15 (+2)14 (+2)
Skills Nature +7, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Elven, Gnoll, Ignan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Flask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized opal on his right hand. He sports a flattop fur cut. His fierce copper eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He feeds upon the attention of others.

History: His father raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: PTSD. Bonds: Rich, Attractive, Nature. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Flask Prim Posies, Male Tabaxi Adept 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 30 gp.


Social Check DCs


Frouse Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. His eyes are likewise violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Frouse was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Frouse's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Athletic, Logical. Flaws: Sensitive, Fearful, Antagonistic. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Frouse Horcusporcus, Male Gnome Fighter 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 20 (+5)17 (+3) 9 (-1)13 (+1)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Elven, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Karg Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of shields on his belt, each one with a opal on the hilt. He has shaved his head bald. His eyes are hazel and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly, Greedy. Bonds: Immigrant. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Karg Weston, Male Half-Orc Commoner 7
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: Violet garnet (600 gp). Golden yellow topaz (600 gp).


Social Check DCs

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