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NPC Generator

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Advanced [show]


Silvo Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple white line shooting up and back down. He carries with him a set of bows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Silvo hails from a village terrorized by orcs. He found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Bonds: Criminal record, Enemies, Adventurer. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Silvo Tosscobble, Male Halfling Barbarian 8
Small (3'2") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 54 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)13 (+1) 17 (+3)13 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Immeral Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Immeral grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural elven artifacts is his passion

Flaws: Insomniac. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Immeral Cithreth, Male Elf Adept 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)10 (+0) 9 (-1)16 (+3)
Skills Performance +5, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Anselm Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in black turtlenecks beneath a brown coat with white slacks. His whole body is exceptionally muscular. His blonde hair is lengthy. He has a dull look in his green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north, but his parents moved at a very young age to the south. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist, Fighting. Flaws: Impulsive, Fearful. Bonds: Immigrant. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Anselm Ainsworth, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)8 (-1) 12 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Everburning torch. 1 Thunderstones.


Social Check DCs


Conrad Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His eyes are gray and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Conrad Teinithra, Male Half-Elf Expert 6
Medium (5'11") Half-Elf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Arcana +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs

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