Trym Langley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.
History: From birth he was tutored by a cruel and relentless mentor. In his 10th year, his parents were killed by a drow raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud
Flaws: Shy, Addict. Bonds: Attractive, Mentor, Enemies, Military. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Orc, Abyssal, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 200 gp.
Adrik Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and lanky with angular features, he is an attractive figure. He wears a fancy white suit. He wears his white hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Dwarf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality
Ideals: Philantrophist, Optimist. Bonds: Attractive, Mentor, Adventurer, Religious. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 18 (+4) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 80 gp. Blue star sapphire (400 gp). White pearl (160 gp).
Aura Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black fur is greasy and uncared for. This copper eyed southerner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break.
Flaws: Ugly, Sensitive. Bonds: Rich, Adventurer, Immigrant. Occupation: Barrister
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 67 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Star rose quartz (20 gp). Iolite (20 gp). Tourmaline (90 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item.
Koth Haley, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He got into the Sage business at a young age. He moved from fad to fad and when he turned 15 he discovered music. He was granted divine powers by his dying brother.
Motivation: To protect his home; and he'd like to take his coworkers down a peg
Ideals: Gifted, Artistic. Flaws: Ugly, Racist. Bonds: Job, Guardian. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 68 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 160 pp. Violet garnet (1300 gp). Star rose quartz (20 gp). Red spinel (70 gp). Rose (20 gp). Emerald (1100 gp). White opal (1100 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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