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NPC Generator

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Advanced [show]


Ahrim Secret, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. He keeps his blue hair in a flapper bob. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a desert tribe. After coming to the age of reason, Ahrim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and revenge

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Ahrim Secret, Male Tiefling Wizard 8
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 19 (+4)17 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 80000 cp.


Social Check DCs


Flask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red fur. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He wears his red fur up. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Stylist and occasionally as a mercenary.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Adventurer, Job, Debt. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Flask Timber, Male Tabaxi Cleric 10
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 15 (+2)10 (+0)
Skills Animal Handling +6, Investigation +7
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. His black hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Calm and collected, he is a well trained Brewer. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. He worked as a nervous Brewer and found it very stressful. He now owns his own business.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Religious. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Ombul Fatrabbit, Male Halfling Adept 13
Small (2'11") Halfling, Chaotic Good (CR 13)
Armor Class 14
Hit Points 61 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: Black velvet mask with numerous citrines (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky grey painted plate armor. His orange fur is still thick. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Three took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Wants to work out more often; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Athletic, Gifted. Bonds: Enemies, Immigrant, Job. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Three Shore, Male Tabaxi Commoner 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +5

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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