Adran Radcliffe, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to hide his balding. His eyes are likewise amber. His teeth are white and perfect.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted, Joker. Bonds: Attractive, Military, Nature. Occupation: Mayor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: Just what you see.
Gennal Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He sports a long chestnut beard, and similarly colored long hair. His blue eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 300 gp.
Dûsh Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). With bright auburn hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of dire rats once and for all.
History: He got into the Assassin business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He then took over the family business and is one of the better Assassin for hire.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 17)
Armor Class 12
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 600 pp. Azurite (7 gp). Chalcedony (50 gp). Iolite (50 gp). Smoky quartz (50 gp). White opal (600 gp). Chrysoprase (50 gp). Alexandrite (1200 gp). Chrysoberyl (50 gp). Amber (50 gp). Jade (50 gp). Hematite (7 gp). Tiger eye turquoise (7 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp). Black pearl (1200 gp). Alexandrite (1200 gp). Citrine (50 gp). Black pearl (1200 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp). Chalcedony (50 gp). Coral (50 gp). Golden yellow topaz (1200 gp). Star rose quartz (50 gp). Banded agate (7 gp). Amethyst (50 gp). Zircon (50 gp). Zircon (50 gp). Banded agate (7 gp).
Imsh Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Fletcher uniform. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has brown eyes.
Personality: Eccentric and domineering, Imsh will drive conversation. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the south to a Fletcher, Imsh learned a great deal about his father's area of expertise. One day when Imsh was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Imsh was heart-stricken from the event, and his mother started working long hours to provde for them. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Ideals: Extrovert. Flaws: PTSD. Bonds: Job, Attractive, Family. Occupation: Fletcher
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Silver pearl (70 gp).
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