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NPC Generator

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Advanced [show]


Bathin Skill, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears professional attire. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Unemployed profession.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Unemployed, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Bathin Skill, Male Tiefling Rogue 8
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1600 gp. Iolite (60 gp). Red-brown spinel (150 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Kendal, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. He keeps his long black hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Human compassion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Racist. Bonds: Has a crush, Criminal record. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Arnold Kendal, Male Human Druid 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)16 (+3) 13 (+1)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant, Aquan, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp.


Social Check DCs


Raer Horineth, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears bulky blue painted plate armor. His white hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Raer reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Flaws: Ugly, Emotional. Bonds: Criminal record, Military, Immigrant. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Raer Horineth, Male Elf Rogue 11
Medium (4'8") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 42 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Nature +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 6000 sp. Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black coat over a brown low-cut shirt, and a feathered hat upon his head. His auburn hair is thinning but still full. He has green eyes and a black hat with a brown feather.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Arannis lived on a farm with his father, near the main road leading to a nearby town. He has had some formal poetry training, and achieved minor success. He has since lost track of the people in his past.

Motivation: He has a crush on the local Tailor; and wants a kiss

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Family, Has a crush. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Arannis Withrethin, Male Elf Commoner 8
Medium (5'0") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Halfling, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp.


Social Check DCs

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