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NPC Generator

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Advanced [show]


Ugol Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and grey handkerchief worn on his left side. He carries with him a set of bastard swords on his belt, each one with a opal on the hilt. He wears his blonde hair up. His blue eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a slaver, Ugol was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Fearful, Depressed. Bonds: Mentor, Family. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Ugol Bradshaw, Male Half-Orc Rogue 4
Medium (5'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 14 (+2)7 (-2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drifting Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and grey robe with the hood down, and carries greatswords. He wears a wide-brimmed hat to cover his moderate length orange fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Drifting Shoe, Male Tabaxi Cleric 8
Medium (6'8") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 80 pp.


Social Check DCs


Wobbles Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear green clothing when he does not wear armor, and sports empty pouches on his belt. His red hair is knotted and matted. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Flaws: Insomniac. Bonds: Criminal record, Rich, Job. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Wobbles Miggledy, Male Gnome Paladin 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Hematite (8 gp). Rose (20 gp). Jade (100 gp).


Social Check DCs


Hobart Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Jeweler. His silver hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Hobart was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and balancing his hectic life and new jeweler responsibilities is difficult

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Mentor. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Hobart Wildheart, Male Halfling Ranger 3
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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